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	<title>Comments on: Age of Chivalry</title>
	<atom:link href="http://korbosch.wordpress.com/age-of-chivalry/feed/" rel="self" type="application/rss+xml" />
	<link>http://korbosch.wordpress.com</link>
	<description>Life, the Netherlands, and everything</description>
	<lastBuildDate>Sat, 19 Dec 2009 22:25:17 +0000</lastBuildDate>
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		<title>By: 1337sp34kr</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-506</link>
		<dc:creator>1337sp34kr</dc:creator>
		<pubDate>Sat, 19 Dec 2009 22:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-506</guid>
		<description>i already use game ranger (name is mrempirehimself)
not a lot of people play the mod online though
i only play with 2 friends now (  nevyn and widowmaker)
we usually play free for all, or 2v1
so i really cant tell how good i am also because i met these guys a week ago and i used to played against noobish or average players before they all left (or they must live where its morning and my time its night.) there were only 1-3 of them online 

btw if 20,000+ people download this mod online then why only 3-10 people are playing online.....its kinda annoying.</description>
		<content:encoded><![CDATA[<p>i already use game ranger (name is mrempirehimself)<br />
not a lot of people play the mod online though<br />
i only play with 2 friends now (  nevyn and widowmaker)<br />
we usually play free for all, or 2v1<br />
so i really cant tell how good i am also because i met these guys a week ago and i used to played against noobish or average players before they all left (or they must live where its morning and my time its night.) there were only 1-3 of them online </p>
<p>btw if 20,000+ people download this mod online then why only 3-10 people are playing online&#8230;..its kinda annoying.</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-505</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Sat, 19 Dec 2009 10:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-505</guid>
		<description>Get yourself GameRanger - you have become interesting - i&#039;d like to play with/against you one day. :-)</description>
		<content:encoded><![CDATA[<p>Get yourself GameRanger &#8211; you have become interesting &#8211; i&#8217;d like to play with/against you one day. :-)</p>
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		<title>By: 1337sp34kr</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-504</link>
		<dc:creator>1337sp34kr</dc:creator>
		<pubDate>Sat, 19 Dec 2009 00:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-504</guid>
		<description>Yes i did i had 30 wins and 2 loses with the Teutonic order.</description>
		<content:encoded><![CDATA[<p>Yes i did i had 30 wins and 2 loses with the Teutonic order.</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-503</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Fri, 18 Dec 2009 22:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-503</guid>
		<description>Hey, Kor

Excuse my double-post (the first one i posted at school),
but i just realized in my last game:
Researching &quot;Taborite Sect&quot; (Bohemia) gives pikemen +15HP.
Could you add this info to the policy-description...

I must say, your mod is still full of surprises. :-)</description>
		<content:encoded><![CDATA[<p>Hey, Kor</p>
<p>Excuse my double-post (the first one i posted at school),<br />
but i just realized in my last game:<br />
Researching &#8220;Taborite Sect&#8221; (Bohemia) gives pikemen +15HP.<br />
Could you add this info to the policy-description&#8230;</p>
<p>I must say, your mod is still full of surprises. :-)</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-502</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Fri, 18 Dec 2009 15:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-502</guid>
		<description>maybe you could also explain to me the +40HP for scottish Light Cavalry:
I still don&#039;t understand how this comes about...
(especially now that Light Cav and Hobigiuir seem to get different amount of HP - without Gaelicisation or Bloodlines being researched)</description>
		<content:encoded><![CDATA[<p>maybe you could also explain to me the +40HP for scottish Light Cavalry:<br />
I still don&#8217;t understand how this comes about&#8230;<br />
(especially now that Light Cav and Hobigiuir seem to get different amount of HP &#8211; without Gaelicisation or Bloodlines being researched)</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-501</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Fri, 18 Dec 2009 11:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-501</guid>
		<description>Well, if you already researched &quot;Teutonic Order&quot; in 14th century before/research it while scouting, your tactic may take quite a while - Teutonic Unique Units take a long time to be trained.
Against the AI it definately works - i don&#039;t need much effort to defeat it with the Order,
but
did you already play the Order against a HUMAN PLAYER (in multiplayer) ?</description>
		<content:encoded><![CDATA[<p>Well, if you already researched &#8220;Teutonic Order&#8221; in 14th century before/research it while scouting, your tactic may take quite a while &#8211; Teutonic Unique Units take a long time to be trained.<br />
Against the AI it definately works &#8211; i don&#8217;t need much effort to defeat it with the Order,<br />
but<br />
did you already play the Order against a HUMAN PLAYER (in multiplayer) ?</p>
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		<title>By: 1337sp34kr</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-500</link>
		<dc:creator>1337sp34kr</dc:creator>
		<pubDate>Thu, 17 Dec 2009 00:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-500</guid>
		<description>i play it defensively until 14 cent...
then i do a scout on my opponent(s) army and send in the army i need to kill them without wasting too much food and gold so i can hold off until i go into 15th century.
then i upgraded my units that are only need for fights and finish them off after i find their weakness or if there is a weak spot</description>
		<content:encoded><![CDATA[<p>i play it defensively until 14 cent&#8230;<br />
then i do a scout on my opponent(s) army and send in the army i need to kill them without wasting too much food and gold so i can hold off until i go into 15th century.<br />
then i upgraded my units that are only need for fights and finish them off after i find their weakness or if there is a weak spot</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-499</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Wed, 16 Dec 2009 23:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-499</guid>
		<description>because you said:
&quot;most civs can kill Saxony yes but, only if the player is a TO player who is trying to advance and is not focusing on defense and trying to boom then its easy to destroy.&quot;
I wonder, in what way you play the order - and did you already play it against a human player?

England maybe because of being an allrounder.
Better than France may be Burgundy - their knights can resist longer because of high armour and their unique unit has high melee-armour against Order-attack.
- Ok, France has cheaper cavalry(therefore can send them more often) with more HP aswell.

DO NOT underestimate archery- and infantry-civs (like Denmark), if they are handled by someone who knows about their strengths and how to use them. ;-)
______________

Archer civs:

Crossbows and siege:
GENOA: gunpowder-units(&quot;mercenaries&quot;) with more range(Unique Tech) and HP, get all crossbow-techs, crossbows have more HP, unique crossbow.
(in my opinion &quot;THE crossbow-civ indeed&quot;)

Crossbow, Siege, Cavalry
BOHEMIA: cheap crossbows, can greatly rely on crossbows and get the best &quot;scorpion-type&quot; unit with Policy Decision.  Could also rely more on Cavalry  with Policy Decision or on both, cavalry and archers.

Crossbows, Militia:
BAVARIA: cheap Militia(with Unique Tech), strongest Crossbow - but slow reload

Archers and medium cavalry:
WALES: best long-ranged civ, good Trooper

Archers, Cavalry, Infantry, Mercenaries:
ENGLAND: -see above-</description>
		<content:encoded><![CDATA[<p>because you said:<br />
&#8220;most civs can kill Saxony yes but, only if the player is a TO player who is trying to advance and is not focusing on defense and trying to boom then its easy to destroy.&#8221;<br />
I wonder, in what way you play the order &#8211; and did you already play it against a human player?</p>
<p>England maybe because of being an allrounder.<br />
Better than France may be Burgundy &#8211; their knights can resist longer because of high armour and their unique unit has high melee-armour against Order-attack.<br />
- Ok, France has cheaper cavalry(therefore can send them more often) with more HP aswell.</p>
<p>DO NOT underestimate archery- and infantry-civs (like Denmark), if they are handled by someone who knows about their strengths and how to use them. ;-)<br />
______________</p>
<p>Archer civs:</p>
<p>Crossbows and siege:<br />
GENOA: gunpowder-units(&#8220;mercenaries&#8221;) with more range(Unique Tech) and HP, get all crossbow-techs, crossbows have more HP, unique crossbow.<br />
(in my opinion &#8220;THE crossbow-civ indeed&#8221;)</p>
<p>Crossbow, Siege, Cavalry<br />
BOHEMIA: cheap crossbows, can greatly rely on crossbows and get the best &#8220;scorpion-type&#8221; unit with Policy Decision.  Could also rely more on Cavalry  with Policy Decision or on both, cavalry and archers.</p>
<p>Crossbows, Militia:<br />
BAVARIA: cheap Militia(with Unique Tech), strongest Crossbow &#8211; but slow reload</p>
<p>Archers and medium cavalry:<br />
WALES: best long-ranged civ, good Trooper</p>
<p>Archers, Cavalry, Infantry, Mercenaries:<br />
ENGLAND: -see above-</p>
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		<title>By: 1337sp34kr</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-498</link>
		<dc:creator>1337sp34kr</dc:creator>
		<pubDate>Wed, 16 Dec 2009 23:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-498</guid>
		<description>i dont know what you mean by how do you play the order?</description>
		<content:encoded><![CDATA[<p>i dont know what you mean by how do you play the order?</p>
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		<title>By: Herzog de Puce</title>
		<link>http://korbosch.wordpress.com/age-of-chivalry/#comment-497</link>
		<dc:creator>Herzog de Puce</dc:creator>
		<pubDate>Wed, 16 Dec 2009 19:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://korbosch.wordpress.com/age-of-chivalry/#comment-497</guid>
		<description>Good arguments - and i agree on pikes: the Ritterbruder is comparable to the Ridder when fighting pikes - it does high damage and takes few damage from the pikes ;-)
Surely, it is worth its price.

Hmm...did you ever fight against a human player playing Poland?
Afaik, Poland gets the Bajoras directly after having researched &quot;Union of Krewo&quot; in 14th century. This ranged Lancer is one of the grimmest enemies of Ritterbrüder. If not attacking by &quot;hit&#039;n&#039;run&quot;, this unit can simply be lined in multiple ranks, killing any &quot;Ordensbruder&quot; before he can aim for the blow.
Also, what i never expected, i once played against Austria and their Imperial Lancers(of course being trained faster and cheaper) killed an army of Ritterbrüder of the same strength/number

I will write my comment on other civs vs order and the archer-civs later... ;)


Hmm...how do you play the order? 
I mostly mix advance AND defense (order is best in castle-defense, along with Burgundy)</description>
		<content:encoded><![CDATA[<p>Good arguments &#8211; and i agree on pikes: the Ritterbruder is comparable to the Ridder when fighting pikes &#8211; it does high damage and takes few damage from the pikes ;-)<br />
Surely, it is worth its price.</p>
<p>Hmm&#8230;did you ever fight against a human player playing Poland?<br />
Afaik, Poland gets the Bajoras directly after having researched &#8220;Union of Krewo&#8221; in 14th century. This ranged Lancer is one of the grimmest enemies of Ritterbrüder. If not attacking by &#8220;hit&#8217;n'run&#8221;, this unit can simply be lined in multiple ranks, killing any &#8220;Ordensbruder&#8221; before he can aim for the blow.<br />
Also, what i never expected, i once played against Austria and their Imperial Lancers(of course being trained faster and cheaper) killed an army of Ritterbrüder of the same strength/number</p>
<p>I will write my comment on other civs vs order and the archer-civs later&#8230; ;)</p>
<p>Hmm&#8230;how do you play the order?<br />
I mostly mix advance AND defense (order is best in castle-defense, along with Burgundy)</p>
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